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Final Fantasy XII : ウィキペディア英語版
Final Fantasy XII

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| genre = Role-playing
| modes = Single-player
}}
is a fantasy role-playing video game developed and published by Square Enix for the PlayStation 2 platform. Released in 2006, it is the twelfth title in the mainline ''Final Fantasy'' series. The game introduced several innovations to the series: a seamless battle system, a controllable camera, a customizable "gambit" system which lets the player automatically control the actions of characters; and a "license" system that determines which abilities and equipment are used by characters. ''Final Fantasy XII'' also includes elements from previous games in the series such as summoned monsters, Chocobos, and Moogles.
The game takes place in the fictional land of Ivalice, where the empires of Archadia and Rozarria are waging an endless war. Dalmasca, a small kingdom, is caught between the warring nations. When Dalmasca is annexed by Archadia, its princess, Ashe, creates a resistance movement. During the struggle, she meets Vaan, a young adventurer who dreams of becoming a sky pirate in command of an airship. They are quickly joined by a band of allies; together, they rally against the tyranny of the Archadian Empire.
''Final Fantasy XII'' received critical acclaim, earning numerous "Game of the Year" awards in various categories from noted video game publications. Selling more than two million copies in Japan, it became the fourth best-selling PlayStation 2 game of 2006 worldwide. As of March 2007, over 5.2 million copies of the game have been shipped worldwide. A sequel, ''Final Fantasy XII: Revenant Wings'', was released for the Nintendo DS in 2007.
==Gameplay==
Throughout the game, the player directly controls the on-screen character from a third-person perspective to interact with people, objects, and enemies. Unlike previous games in the series, the player can also control the camera with the right analog stick, allowing for a 360° view of the surroundings.〔 While in towns and cities, the player may only see from the perspective of Vaan, but any character may be controlled in the field. The world of ''Final Fantasy XII'' is rendered to scale relative to the characters in it; instead of a caricature of the character roaming around miniature terrain, as found in the earlier ''Final Fantasy'' games, every area is represented proportionally. The player navigates the overworld by foot, Chocobo, or airship. Players may save their game to a memory card using save crystals or gate crystals, and may use the latter to teleport between gate crystals. An in-game bestiary provides incidental information about the world of ''Final Fantasy XII''.
''Final Fantasy XII'' restructures the system of earning gil, the currency of the ''Final Fantasy'' games; instead of gil, most enemies drop "loot" which can be sold at shops. This ties into a new battle mechanic which rewards the player with improved loot for slaying a particular type of enemy multiple times in a row. Selling different types of loot also unlocks a bazaar option in shops, which provides items at a lower cost, or items exclusive to the bazaar.〔

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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